Graphic Design
#1
An online clothing store identity based on Halloween style while completely avoiding any recognizable cliches.
#2
Logo for a home decor store
#3
Logo for a VR development company
SIRIUS-19 Booklet - International science project conducted by the Institute of Biomedical Problems of RAS and Human Research Program NASA
(see the last page)
#4
Poster designs for a lecture
#5
Flyer design (two sides)
#6
Poster design
Book Layout Design
Illustration
Vector Illustration (Illustrator, Figma)
Children's Book Illustration
3D
#1
Full workflow: Character design, Sculpting (Zbrush), Modeling\Hair (Maya, Xgen), Texturing (Painter), Scene assembly, Rendering (Unreal Engine 5), Color grading (Davinci Resolve)
#2
Character design, Character Modeling, UVs in Maya; Baking, Texturing in Adobe Painter
#3
Character Modeling, UVs in Maya; Baking, Texturing in Adobe Painter
2D
#1
Concept Art. Digital Painting
#2
Character design + digital painting
#3
Character design process. Final output - multilayered 2d game asset
Experiments
Participation in the 54th Venice Biennale (2011)
Central Asia Pavilion
A video recording of an English class in an Uzbek middle school. This almost readymade project is a documentation of the tectonic processes of globalization. Filmed by me with positive connotations - here I was trying to show one of many events of expansion and mixing of human cultures, and their evolution. It's not about Uzbek people per se or the Western civilization but rather about the birth of common cultural values at the point of contact.
Other art wanderings